Graphics3D.NET一款能將大型3D模型和3D數(shù)據(jù)集成到WinForm應(yīng)用程序中的矢量圖形處理控件。
標(biāo)簽:.NET3D矢量圖形開(kāi)發(fā)商: Toolware Technology Lnc
當(dāng)前版本: v2.0.1
產(chǎn)品類(lèi)型:控件
產(chǎn)品功能:二維矢量圖形處理
平臺(tái)語(yǔ)言:.NET
開(kāi)源水平:不提供源碼
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Graphics3D.NET控件包含了大量基礎(chǔ)渲染集:包括點(diǎn),線(xiàn),多邊形,三角網(wǎng)格圖,多面網(wǎng)格圖,球體,盤(pán)形,矢量圖,對(duì)稱(chēng)張量圖,標(biāo)簽以及3D表面圖(帶隱含功能或者參數(shù)功能)等,這些資源集都可以用于大型模型渲染或者數(shù)據(jù)渲染。
Graphics3D.NET控件還提供了色彩表,輪廓,用于3D模型和數(shù)據(jù)渲染的紋理,等高線(xiàn),以及紋理的接口。此外,Graphics3D.NET控件還提供了多種視圖模式,如平面視圖,透視圖視圖,平面模式,透視圖模式以及第一人稱(chēng)視角。還提供了用于多種鼠標(biāo)動(dòng)作(如縮放,選擇,旋轉(zhuǎn),搖動(dòng),查詢(xún)和拉動(dòng)等)的加速器以方便用戶(hù)的編碼工作。
100%托管代碼。
專(zhuān)業(yè)的3D模型和數(shù)據(jù)可視化技術(shù)。
用于顯示的通用界面和基礎(chǔ)實(shí)體可以輕松地自定義代碼中的任何3D模型。
標(biāo)準(zhǔn)3D實(shí)體集和2D實(shí)體可以幫助你輕松地將3D模型和數(shù)據(jù)可視化整合到應(yīng)用程序中。
內(nèi)置的序列化/反序列化允許你保存/恢復(fù)實(shí)體、繼承實(shí)體,提供接口的實(shí)體用代碼實(shí)現(xiàn)從LoansBadCreditUSA.com貸款:美國(guó)的Bad Credit貸款,并確保版本兼容。
使用3D模型和數(shù)據(jù)輕松地實(shí)現(xiàn)與用戶(hù)/鼠標(biāo)交互,包括選擇、查詢(xún)、復(fù)制、移動(dòng)和旋轉(zhuǎn)。
各種視圖模式便于3D可視化。
輕松實(shí)現(xiàn)各種渲染效果,包括陰影、反射、霧化、抗鋸齒和環(huán)境映射等。
導(dǎo)入.Dxf(AutoCAD)、.Obj(Wavefront)、.3ds(Autodesk 3ds Max)模型。
.NET應(yīng)用程序中最快的3D模型渲染速度。
描述:它提供了一些特殊的實(shí)體集來(lái)顯示對(duì)象并公開(kāi)了用于3D渲染定制的OpenGL API。它具有各種3D和2D實(shí)體、3D顯示實(shí)體、屬性、渲染效果、交互、Opengl包裝和全面的實(shí)體定制控制。
當(dāng)前版本:2.0.0
所需的.NET框架:2.0以上
支持的操作系統(tǒng):Windows XP,Windows 2000,Windows 7,Windows 8
新功能:
?PolygonWithReflection。它允許在其兩個(gè)表面上反映其他的所有實(shí)體
?實(shí)時(shí)陰影
?顯示剪影。一些實(shí)體例如PolyfaceMesh和TriMesh可以顯示輪廓
當(dāng)前版本:2.0.0
所需的.NET框架:2.0以上
支持的操作系統(tǒng):Windows XP,Windows 2000,Windows 7,Windows 8
新功能:
?PolygonWithReflection。它允許在其兩個(gè)表面上反映其他的所有實(shí)體
?實(shí)時(shí)陰影
?顯示剪影。一些實(shí)體例如PolyfaceMesh和TriMesh可以顯示輪廓
類(lèi)別 | 特點(diǎn) | 標(biāo)準(zhǔn)版 | 專(zhuān)業(yè)版 |
3D Entities | ·Points, PointsWithSingleColor | √ | √ |
·PointsWithColorTable, PointsWithConour | √ | √ | |
·Lines, LinesWithSingleColor | √ | √ | |
·LinesWithColorTable, LinesWithContour | √ | √ | |
·Polygons, PolygonsWithSingleColor | √ | √ | |
·PolygonsWithColorTable, PolygonsWithTexture | √ | √ | |
·Point, Line, Polyline, Triangle, Polygon | √ | √ | |
·Arc, Circle, Ellipse, Quad,PolygonWithReflection | √ | √ | |
·Trimesh, TrimeshWithSingleColor, TrimeshWithContour | √ | √ | |
·TrimeshWithColorTable, TrimeshWithTexture | √ | √ | |
·PolyfaceMesh, PolyfaceMeshWithSingleColor, PolyfaceMeshWithContour | √ | √ | |
·PolyfaceMeshWithColorTable, PolyfaceMeshWithTexture | √ | √ | |
·Group | √ | √ | |
·Labels, LabelWithEnd | √ | √ | |
·Markers, MarkersWithSingleColor,MarkersWithContour | √ | √ | |
·Solids, SolidsWithContour | √ | √ | |
·Spheres, SpheresWithContour | √ | √ | |
·SymmetricTensorsWithContour | √ | √ | |
·VectorsWithContour | √ | √ | |
·Disks,Surface, Cylinders,Surface | √ | √ | |
·Clipbox | √ | √ | |
2D Entities | ·Chart2D | √ | √ |
·Legend, Axis | √ | √ | |
·Progressbar | √ | √ | |
·Image2D | √ | √ | |
·ColorTable,Contour | √ | √ | |
3D Display Entities | ·DisplayVertexSet | √ | |
·DisplayPointsBase,glPolygonsBase,glLinesBase | √ | ||
·DisplayPointsContour,glPolygonsContour,glLinesContour | √ | ||
·DisplayPolygonsWithTexture | √ | ||
·DisplayLables, DisplayLabelsExt | |||
·DisplayVectors,DisplayTensors, DisplaySpheres, DisplayDisks, DisplayMarkers | √ | ||
Attributes | ·Texture | √ | √ |
·TextAttribute | √ | √ | |
·PointAttribute,LineAttribute,PolygonAttribute | √ | √ | |
·MarkerAttribute | √ | √ | |
·ScaleAttribute | √ | √ | |
Utilities | ·Light,Material | √ | √ |
·Arcball,Camera,Zooming | √ | √ | |
View Mode | ·Parallel View,Perspective View | √ | √ |
·Parallel Model,Perspective Model | √ | √ | |
·First Person | √ | √ | |
Rendering Effect | ·Global Reflection,Local Reflection | √ | √ |
·Real-Time Shadow | √ | √ | |
·Sphere Environment Map | √ | √ | |
·AntiAliasing | √ | √ | |
·Fog | √ | √ | |
·Clipping | √ | √ | |
·Transparency Sorting | √ | √ | |
Default Actions | ·Draw Points,Draw Line, Draw Polyline,Draw Polygon | √ | √ |
·Rotate,Zoom in\out, Pan, Wheel Zoom | √ | √ | |
Edit | ·Attributes of any 3D and 2D Entities | √ | √ |
·Mouse drag of vertex of any 3D entities | √ | √ | |
·Snaping to vertex of any 3D entities | √ | √ | |
Query | ·Coordinates, Length, Distance | √ | √ |
·Tooltip | √ | √ | |
·Customization of Query | √ | ||
Interaction | ·Move, Zoom in\out 2D entities | √ | √ |
·Move, Rotate 3D entities | √ | √ | |
·Interactive interfaces for customizing any interaction with entities | √ | ||
IO | ·Read and write Autocad DXF | √ | √ |
·Read 3DS | √ | √ | |
·Read Wavefront OBJ | √ | √ | |
Serilization/Deserilization | ·Version compatibility | √ | √ |
Opengl Wrapper | ·All OpenGL | √ | √ |
Miscellaneous | ·Customization of any entity with interactive action and Query | √ | √ |
·full of control of obje·full of control of entity customization | √ | ||
Technical Support | ·One Year | √ | √ |
更新時(shí)間:2018-03-07 15:58:20.000 | 錄入時(shí)間:2011-01-11 13:45:23.000 | 責(zé)任編輯: